CORIUM RECORDS / ARCADE
Radiological Bubble Up
Level01
Time left45.0
Remaining4
Score0
How to play & isotope reference
- Contain every isotope before the level's 45 seconds expire. Any left at zero ends the game; your earned score remains.
- Each level adds 2 isotopes, starting at 4. Bubbles and canisters share a 20-object limit. Movement accelerates up to a fixed maximum.
- Each containment earns 100 points and seals a canister. It falls, bounces, and stacks on the floor; other bubbles rebound off it.
- Canisters remain contained after collisions. They stay for this level and clear when you descend. Bursting and reformation earn no points.
- If a pile jams, the canisters automatically restack and the remaining bubbles move into clear space. All isotopes, capture windows, and earned points are preserved.
- Game capture windows: under 1 year → 2 s; 1 to under 100 years → 3.5 s; 100+ years → 5 s. A missed window reforms the same bubble.
- T½ is the real half-life. Capture windows are arcade timing, not a simulation of radioactive decay.
- Tab and Enter/Space support stationary play. Reduced-motion preferences also stop drifting and place sealed canisters directly on the floor.
- Your score lasts for this visit. Starting a new game or reloading the page resets it.
| Isotope / source | Real half-life | Game window |
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